diff --git a/libavcodec/vulkan/ffv1_common.glsl b/libavcodec/vulkan/ffv1_common.glsl index 9032bdf612..5a8bb7dd4d 100644 --- a/libavcodec/vulkan/ffv1_common.glsl +++ b/libavcodec/vulkan/ffv1_common.glsl @@ -78,9 +78,15 @@ layout (push_constant, scalar) uniform pushConstants { #include "rangecoder.glsl" +#if !defined(RGB) +#define TYPE int16_t +#define VTYPE2 i16vec2 +#define VTYPE3 i16vec3 +#else #define TYPE int32_t #define VTYPE2 i32vec2 #define VTYPE3 i32vec3 +#endif struct SliceContext { RangeCoder c;