* commit 'b46a77f19ddc4b2b5fa3187835ceb602a5244e24':
lavc: external hardware frame pool initialization
Includes the fix from e724bdfffb
Merged-by: James Almer <jamrial@gmail.com>
* commit '077011b5af2b3150efc52a9b58f5ef9bb0235087':
qsv: Expose idr_interval for hevc as well
Also includes 98afe3fb71.
Merged-by: James Almer <jamrial@gmail.com>
* commit '8e97a8c69162afce47abea96c8c0914f3550e212':
build: Remove check for gsm/gsm.h for libgsm
Also includes fix from 010baac12a
Merged-by: James Almer <jamrial@gmail.com>
* commit 'f940c859c23ae201b0170cf541ea8f6b7a52dd49':
Revert "vaapi_h265: Reduce the amount of padding in the stream"
Merged-by: James Almer <jamrial@gmail.com>
* commit '9dde6ab06c48f9447cd16f39bee33569cddb7be4':
arm: Fix SIGBUS on ARM when compiled with binutils 2.29
Merged-by: James Almer <jamrial@gmail.com>
* commit 'accb06120c13a4ead442464d96f2fa318fa07a4e':
configure: Use dllexport/dllimport for data symbols across DLLs with mingw
Merged-by: James Almer <jamrial@gmail.com>
* commit 'abf1c058d1bd0ed1b820ea5e501a4484756f00b0':
msvc: Properly specify dllexport for data symbols shared across dll boundaries
Merged-by: James Almer <jamrial@gmail.com>
synth_superframe can be called twice per call to decode_packet.
It is not fully clear if calling ff_get_buffer on the same frame twice
is supported, so unref the frame first to be save.
There is no reason to keep this intact when decoding failed, specially
as private_ref is supposed to always be NULL when a frame is returned to
the user.
* commit '1329c08ad6d2ddb304858f2972c67b508e8b0f0e':
hevc: Validate the number of long term reference pictures
See ea38e5a6b7
Merged-by: James Almer <jamrial@gmail.com>
* commit 'b90fdb2c7199cc8b0e8d994fafba1fb4dc181d88':
hevcdec: add a CUVID hwaccel
Adapted for ffmpeg by Timo Rothenpieler.
Merged-by: James Almer <jamrial@gmail.com>
* commit '00fd914d4912322212e924c15f325cebf2fde8d3':
hevcdec: set the active SPS before calling get_format()
Merged-by: James Almer <jamrial@gmail.com>
Some parts of the code are based on a patch by
Timo Rothenpieler <timo@rothenpieler.org>
Merges Libav commit b9129ec466.
Due to the name clash with our cuvid decoder, rename it to nvdec.
This commit also changes the Libav code to dynamic loading of the
cuda/cuvid libraries.
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
Currently, AVHWAccels are looked up using a (codec_id, pixfmt) tuple.
This means it's impossible to have 2 decoders for the same codec and
using the same opaque hardware pixel format.
This breaks merging Libav's CUVID hwaccel. FFmpeg has its own CUVID
support, but it's a full stream decoder, using NVIDIA's codec parser.
The Libav one is a true hwaccel, which is based on the builtin software
decoders.
Fix this by introducing another field to disambiguate AVHWAccels, and
use it for our CUVID decoders. FF_CODEC_CAP_HWACCEL_REQUIRE_CLASS makes
this mechanism backwards compatible and optional.
cuvid.c is used by Libav's CUVID hwaccel. Resolve the conflict and
avoid future merge problems by renaming our decoder.
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
This will be useful in the CUVID hwaccel. It should also eventually
replace current decoder-specific mechanisms used by various other
hwaccels.
Merges Libav commit 704311b294.
The spec is correct, it does list these layouts as having rear speakers.
Questionable how many decoders correctly interpret those correctly since
side is way more popular.
Also fixes fate-aac-yoraw-encode.
Reported-by: pkviet <pkv.stream@gmail.com>
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
This commit implements support for PCE (Program Configuration Elements) in the
AAC encoder, and as such allows for encoding of channel layouts not present
in the presets defined by the spec (which only lists the 8 most common ones).
This has been a highly requested feature and is also the first open source encoder
to support this many layouts.
Many thanks to pkviet <pkv.stream@gmail.com> who implemented support for and
verified all channel layouts.
Since non-Haar wavelets need to look into pixels outside the frame, we
need to pad the buffer. The old factor of two seemed to be a workaround
that fact and only padded to the left and bottom. This correctly pads
by the slice size and as such reduces memory usage and potential
exploits.
Reported by Liu Bingchang.
Ideally, there should be no temporary buffer but the encoder is designed
to deinterleave the coefficients into the classical wavelet structure
with the lower frequency values in the top left corner.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Use global mask buffer for appropriate mask load.
Use immediate unsigned saturation for clip to max saving one vector register.
Remove unused macro.
Signed-off-by: Kaustubh Raste <kaustubh.raste@imgtec.com>
Reviewed-by: Manojkumar Bhosale <Manojkumar.Bhosale@imgtec.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Use global mask buffer for appropriate mask load.
Use immediate unsigned saturation for clip to max saving one vector register.
Signed-off-by: Kaustubh Raste <kaustubh.raste@imgtec.com>
Reviewed-by: Manojkumar Bhosale <Manojkumar.Bhosale@imgtec.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>