Using the new API gives the decoder the ability to produce
N frames per input packet. This is particularly useful with
mpeg2 decoders on some android devices, which automatically
deinterlace video and produce one frame per field.
Signed-off-by: Aman Gupta <aman@tmm1.net>
Signed-off-by: Matthieu Bouron <matthieu.bouron@gmail.com>
This patch is taking care of https://trac.ffmpeg.org/ticket/6834.
It seems that one of the control operations that was available to get
the free decoders input slots was removed.
There is another control operation to retrieve the used slots. Given
that the input slot count is hardcoded to 4 in mpp at this point,
replacing the old control operation by the other one.
This was tested on Rockchip ROCK64.
Signed-off-by: wm4 <nfxjfg@googlemail.com>
This fixes#6940
Although undocumented, AudioToolbox seems to require the data supplied
by the callback (i.e. ffat_encode_callback) being unchanged until the
next time the callback is called. In the old implementation, the
AVBuffer backing the frame is recycled after the frame is freed, and
somebody else (maybe the decoder) will write into the AVBuffer and
change the data. AudioToolbox then encodes some wrong data and noise
is produced. Retaining a frame reference solves this problem.
Signed-off-by: James Almer <jamrial@gmail.com>
Does not work. Even emits a warning with some compilers that the
attribute does not work on enums. It's likely that there is way to make
it work, but not worth the trouble.
x264 now supports multibitdepth builds, with a slightly changed API to
request bitdepth during initialization.
Reviewed-by: Ricardo Constantino <wiiaboo@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
This provides a generic way to the API user to deal with files that
either lack this SEI, or which have the SEI only in packets not passed
to the decoder (such as the common case of the SEI being in the very
firsat video packet, but decoding is started somewhere in the middle of
the file). Bugs like 840b41b2a6 make this
somewhat of a necessity.
This intentionally uses the version in the SEI instead, if any is found.
This is just a lot of complicated and confusing code that had no purpose
anymore.
Also, the functions return values were checked only sometimes. Locking
shouldn't fail anyway, so remove the return values. Barely any other
pthread lock calls check the return value (including more important code
that is more likely to fail horribly if locking fails).
It could be argued that it might be helpful in some debugging
situations, or when the user built FFmpeg without thread support against
all good advice.
But there are dummy atomics too, so the atomic check won't help with
ensuring correctness absolutely. You gain very little.
Also, for debugging, you can just raise the ASSERT_LEVEL, and then
libavutil/thread.h will redefine the locking functions to explicitly
check the return values.
It's completely absurd that libavcodec would care about libavformat
locking, but it was there because the lock manager was in libavcodec.
This is more stright forward. Changes ABI, but we don't require ABI
compatibility currently.
Use static mutexes instead of requiring a lock manager. The behavior
should be roughly the same before and after this change for API users
which did not set the lock manager at all (except that a minor memory
leak disappears).
This removes the XP compatibility code, and switches entirely to SWR
locks, which are available starting at Windows Vista.
This removes CRITICAL_SECTION use, which allows us to add
PTHREAD_MUTEX_INITIALIZER, which will be useful later.
Windows XP is hereby not a supported build target anymore. It was
decided in a project vote that this is OK.
This is pretty much a requirement for any codec that handles modern
codecs like h264, but it was missing. Potentially could lead to issues
like missing frames at the end of a stream.
Tested-by: Jorge Ramirez <jorge.ramirez-ortiz@linaro.org>