/* * Copyright (c) 2025 Lynne * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #pragma shader_stage(compute) #extension GL_GOOGLE_include_directive : require #include "common.glsl" layout (constant_id = 0) const bool big_endian = false; layout (constant_id = 1) const int type_bits = 0; layout (set = 0, binding = 0) uniform writeonly uimage2D dst[]; layout (set = 0, binding = 1, scalar) readonly buffer data_buf8 { uint8_t data8[]; }; layout (set = 0, binding = 2, scalar) readonly buffer data_buf16 { uint16_t data16[]; }; layout (set = 0, binding = 3, scalar) readonly buffer data_buf32 { uint32_t data32[]; }; layout (push_constant, scalar) uniform pushConstants { int bits_per_comp; int nb_comp; int nb_images; int stride; int need_align; int padded_10bit; int shift; }; #define READ_FN(bits, bytes) \ uint read_val##bits(uint off) \ { \ if (big_endian) \ return uint(reverse##bytes(data##bits[off])); \ return uint(data##bits[off]); \ } READ_FN(16, 2) READ_FN(32, 4) uint read_data(uint off) { if (type_bits == 8) return uint(data8[off]); else if (type_bits == 16) return read_val16(off); return read_val32(off); } void main(void) { ivec2 pos = ivec2(gl_GlobalInvocationID.xy); ivec2 size = imageSize(dst[0]); if (any(greaterThanEqual(pos, size))) return; uint linesize; linesize = align(size.x*bits_per_comp*nb_comp, 32); uint offs = pos.y*linesize + pos.x*nb_comp*bits_per_comp; offs /= bits_per_comp; if (nb_images == 1) { uvec4 val; for (int i = 0; i < nb_comp; i++) val[i] = read_data(offs + i); val >>= shift; imageStore(dst[0], pos, val); } else { const ivec4 fmt_lut = ivec4(2, 0, 1, 3); for (int i = 0; i < nb_comp; i++) { uint32_t val = read_data(offs + i); val >>= shift; imageStore(dst[fmt_lut[i]], pos, uvec4(val)); } } }