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vulkan/prores: increase bitstream caching
Now caches 64B of data when the reader hits the refill codepath
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@@ -405,7 +405,7 @@ static int init_shader(AVCodecContext *avctx, FFVulkanContext *s,
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local_size >> 16 & 0xff, local_size >> 8 & 0xff, local_size >> 0 & 0xff,
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0));
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av_bprintf(&shd->src, "#define GET_BITS_SMEM\n");
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av_bprintf(&shd->src, "#define GET_BITS_SMEM %d\n", 4);
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if (interlaced)
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av_bprintf(&shd->src, "#define INTERLACED\n");
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