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tools/target_dec_fuzzer: Use av_buffer_allocz() to avoid missing slices to have unpredictable content
This matches production code which also zeros these buffers
Fixes: use of uninitialized values
Fixes: 70885/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_VP6F_fuzzer-4610946029387776 (and likely others)
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit 1b8d95da3a)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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@@ -128,7 +128,7 @@ static int fuzz_video_get_buffer(AVCodecContext *ctx, AVFrame *frame)
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frame->extended_data = frame->data;
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for (i = 0; i < 4 && size[i]; i++) {
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frame->buf[i] = av_buffer_alloc(size[i]);
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frame->buf[i] = av_buffer_allocz(size[i]);
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if (!frame->buf[i])
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goto fail;
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frame->data[i] = frame->buf[i]->data;
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